Zeke Chan
Results
2
issues of
Zeke Chan
Currently these 2 components exist: 1. `Phaser.GameObjects.Components.TextureCrop` (for texture based objects ie. Sprite, Image, Particle, Video) 2. `Phaser.GameObjects.Components.Crop` (for non texture objects ie. Text and TileSprite) Both components have identical...
Hello, the `process-only` does not seem to work. I've tried using only `issues`, `prs` or `discussions` but the debug log shows issues, prs and discussions being processed regardless of what...