xperia64
xperia64
Since texture filtering has been added, I believe it would be an enhancement to allow enforcing Nearest Neighbor filtering/disabling bilinear filtering on textures if possible (not just the final render...
Currently installing CIA packages on Android block the UI thread without any sign of progress. This implements a dialog featuring a progress bar for each CIA being installed. TODO: -...
I have decided to try compiling this for android again, this time using the "official" ndk-build method. I've got everything compiling for armeabi-v7a, mips, and x86. Everything is dynamic except...
This game requires "Store EFB Copies to Texture Only" set to false for Mii portraits to appear properly in the save data menu.
**Is your feature request related to a problem? Please describe.** Currently, Steam hides the `Soldier (2.0)` and `Sniper (3.0)` Steam Linux Runtime compatibility tools in the Compatibility tab of games...
I have a bit of a different "can not connect to RPC service" issue than the others listed, in that I have a workaround at least. I noticed that the...
MKXP takes far too long to boot up. I think it's related to Ruby's stack allocation, maybe in thread_pthread.c?
Adreno 2XX: Adreno 205: Initial background textures are corrupted, fixed until restart by entering inventory and returning to game. Slow. Adreno 3XX: (Presumably) All: Graphics upside-down, sometimes vanish to a...
Pressing F1 at any time will crash the app.
Some 64-bit compiled libraries crash for one reason or another. Each library needs to be tested on 64-bit devices to determine if fixes are needed.