wycsbg

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Compress using previous version

#498 You can look at my previous questions

> After I replace the mesh (import raw), it becomes invisible in the game. The model has weights set and is attached to the armature. Unity game version and my...

> > > After I replace the mesh (import raw), it becomes invisible in the game. The model has weights set and is attached to the armature. Unity game version...

You can refer to my previous questions。 #498

> You can use View -> Add asset. In the Type name field, enter the exact type name (e.g. Texture2D) and you should be good to go. You'll possibly have...

Sorry to bother you, I have added pictures in the specified container, but the display is blank in the game. What's the problem?

> 不确定这是否可行,因为我想在某个时候替换 FMOD 库。不过,您可以手动导入音频文件。 > > 如果您将音频作为兼容的 FSB*(例如来自另一个 Unity 游戏),请在 View Data 中打开 AudioClip 并右键单击 StreamedResource 以导入 FSB 文件。然后,更正 AudioClip 内的其他属性(例如,以秒为单位的长度)。 > > 否则,您可以使用 Unity 引擎/编辑器 ( [unity.com](https://unity.com/) ) 自己创建...