invisible mesh
After I replace the mesh (import raw), it becomes invisible in the game. The model has weights set and is attached to the armature. Unity game version and my unity version are the same
After I replace the mesh (import raw), it becomes invisible in the game. The model has weights set and is attached to the armature. Unity game version and my unity version are the same
Have you solved it? I have the same problem.
After I replace the mesh (import raw), it becomes invisible in the game. The model has weights set and is attached to the armature. Unity game version and my unity version are the same
Have you solved it? I have the same problem.
idk, I haven't found the answer to that question. Have you already been able to solve the problem?
After I replace the mesh (import raw), it becomes invisible in the game. The model has weights set and is attached to the armature. Unity game version and my unity version are the same
Have you solved it? I have the same problem.
idk, I haven't found the answer to that question. Have you already been able to solve the problem?
Unfortunately, I haven't been able to solve this problem yet
Same issue here
same here, when I tried to import the model to unity game it didnt show anything at all
Also I have same issue
Turns out the reason why mesh models are invisible is because the original mesh are skinned mesh with mapped avatar (replacing this with custom mesh would break the mesh because it has no same avatar as the original). To replace this you need to decompile the game data to unity asset and re-convert the file (was prefab) to .fbx in unity game engine with the same version as the game. That way you can replace skinned mesh properly.
tl;dr you need to use asset ripper & asset extractor to convert the file to .asset package then convert desired prefab parented to skinned mesh renderer to .fbx then you can replace the model with custom one.
I have the same issue, but...reverse, I guess? I'm using UABE 3.0 Beta 1, and the unity is 2020.3.13f1 (same as the game). The object turns huge and freaks out when I look at it. I've tried about 5 times, all slightly different ways. The issue is the same though. I see Pirangunter21 found the problem, but I don't exactly understand it due to lack of knowledge...Thank you Pirangunter21 though.