Wouter Heerwegh
Wouter Heerwegh
Since this project is going to be archived, could this pull request be merged in the [Colosseum fork?](https://github.com/CodexLabsLLC/Colosseum)
Hi @ydmunck, I never got unreal running properly on linux, but what I did was run it on windows and running the bridge in wsl (keep in mind, not wsl2,...
@ydmunck I was able to build and run the ros_bridge in Noetic. The only thing I had to do was change the first line of the camera_launcher.py file to point...
Hi @floriankittelmann, I don't have a clear idea of how to get this info yet, but I saw that this is implemented in [Airsim] (https://github.com/microsoft/AirSim/blob/master/ros/src/airsim_ros_pkgs/src/airsim_ros_wrapper.cpp) already. This might give some...
I've seen that it is possible to pass through the FOV of the camera. This way we could calculate the intrinsics of the cameras ([equations here can be used](https://codeyarns.com/tech/2015-09-08-how-to-compute-intrinsic-camera-matrix-for-a-camera.html#gsc.tab=0)). For...
Hi @loremacchia, Did you run the setup/build scripts for Airsim? If I don't do this, I get the same problem. This is also mentioned in the documentation [here in 2.](https://fs-driverless.github.io/Formula-Student-Driverless-Simulator/v2.1.0/getting-started/#installation)...
Hmmm, never had this error before. Do you get any errors in your terminal that is launching Unreal Engine?
I'm currently not able to reproduce your issue, it always seems to launch correctly for me. Maybe it would be nice to have some call, so we can have a...
Hi @zernchri, I haven't had this happen before, velocities seem to be correct. However, in the current version, the GSS velocities are not aligned with the car frame, but rather...
Could you verify that the velocity given by the GSS and the velocity given on the `fsds/testing/odom` topic are the same? I haven't used the GSS yet, but the odom...