tse
tse
Same here, tried to force tick in high or low state before running loop. Always fires click. Tried on UNO, Zero, Arduino ESP32 Nano.
Anyone has a (temp) fix for this?
My temp solution was: `/* callbacks Button 1 */ void callback_Class_OneButton_BUTTON1_click() { // Bug in One Button library Version 2.5.0, first call is a dud if (variable_Button1_firstclick == false) {...
> > It could be possible that the Nano ESP32 init phase in its `main()` removes the pullup and just sets all pins to INPUT again. confirmed.
Works for me. Problems could be init in the library I had a lot of issues with external libraries if != Wire'0', If the library tries to init the Wire...
Seems to execute: /*-----------------------------------------------------------*/ #if ( configCHECK_FOR_STACK_OVERFLOW >= 1 ) /** Blink three short pulses if stack overflow is detected. Run time stack overflow checking is performed if configCHECK_FOR_STACK_OVERFLOW is...