Untold Engine

Results 37 issues of Untold Engine

See the imnodes repo.

enhancement
low
livestream

If the entity has no children, the pointer is all getting corrupted, such as next, prevSibling, and LastDescendant. You need to check if the entity is a parent before executing...

bug
livestream

Implement a method that detects if the user's touch changed direction. Look at the Joystick class as a reference.

enhancement
livestream

Popping a layer does not remove it from the vector container. I need to rethink this. It seems I'm doing double work. One, the layer is stored in a vector...

bug
high
livestream

If the path contains less than 1 segment, a vector out- of bound error is spit out by the engine. Make sure to add an If statement to check for...

bug
livestream

Currently, the size for the shaderParameterContainer is set to 10 by default. Allow the user to set the size. This is being defined in the constructor method of U4DModel

enhancement
livestream

You will need to define a new method to get this information.

enhancement
low
livestream

For example, currently it does not take the input texture from the previous pass. You may need to modify the function arguments a bit so that the user does not...