tuyazuo
tuyazuo
I use unity 4.3. It does not work because of unity ? Do you have a better way to figure it?
> change the min_sdk_version from 20 to 26, The file size of libcocos2djs.so changes within 0.5M  abi: arm64-v8a target api level: 32 min_sdk_version: 23 ndk version: 19.0.5232133 will check...
@bofeng-song i tried with ndk21.4.7075529, has the same issue. its an empty project, but the apk size is 28.3 MB, maybe you need my build log [native.log](https://github.com/cocos/cocos-engine/files/9076147/native.log) creator2.4.9 WIN10 21H2...
 normal size is 9.97 MB because the file of libcocos2djs.so is compressed
补充下: 3.8.3用命令行构建时,写在插件里的console日志可以正常输出在控制台, 3.8.6命令行构建时,插件里的console日志无法输出。 使用win11命令提示符运行构建命令: xxx\CocosCreator.exe --project xxx --build "platform=web-mobile"
```javascript function base64ToUint8Array(base64String) { let padding = '='.repeat((4 - base64String.length % 4) % 4) let base64 = (base64String + padding) .replace(/-/g, '+') .replace(/_/g, '/') let rawData = atob(base64) let outputArray...
不仅是index.ejs里的会被更改,放在构建模板中的脚本文件 中的 / 字符也会被更改