tuugen

Results 3 issues of tuugen

export on 4.4.1 crashes with a simple project holding an inventory node ``` user1@user-server:~/build/game1-no-audio$ godot --headless --quit-after 5 --verbose --export-release Linux /build/linux/game1-no-audio.zip WorkerThreadPool: 4 threads, 3 max low-priority. Godot Engine...

bug

For anyone else testing out project in `MultiplayerScene.gd` at top set as localhost ``` #@export var Address = "204.48.28.159" @export var Address = "127.0.0.1" ```

is it possible to compile with linux arm64 support? I only see x86_64?