platos_servant

Results 15 issues of platos_servant

Due to the newly created dialog camera, it becomes apparent that the NPCs/Hero are lacking talking (mouth) animations.

In reference to: #357 In vanilla G1/2, when the hero is too close to an NPC, he automatically steps back in order to be in the right distance.

It would be a great thing to have mouse navigation in all of the menus in Gothic. (Inventory, dialog boxes, main menu,...)

It's not possible to kill the bandid Brago with "kill".

When you are changing the standard audio output device whilst running REGoth, (tested on Kraken Chroma 7.1. USB), it doesn't apply properly to this (no sound output after plugging in...

I found out a specific pattern in regards to the savegame crashes: - Crash when you load a newworld- savegame twice - Crash when you load a newworld- savegame in...

The camera doesn't really adapt to the surrounding area. For example, if you walk into the canal, it will stay in the same position and glitches through the mesh. ![cameraglitch](https://cloud.githubusercontent.com/assets/13464019/26580087/dd792aec-4536-11e7-9db6-6d0d81ef656a.png)

duplicate

You cannot enter the canal when you try via swimming from the port. The hero is automatically being pushed on top of the cave and on the way in front...

@degenerated1123 > When you talk to them, their message queue is cleared. The underlying issue could be that the next target waypoint of their routines is still active but was...

The hero gets stuck when he is interacting with the focus stone base in the Addonworld and with the not yet implemented blacksmith ovens (in all levels).