tillpp

Results 22 comments of tillpp

We are actually aware of this bug,hehe we are currently abusing it as our trashbin xD But yes,this needs fixing.

hmm i will think about that, but i think it would feel more natural if the GameMenu closes if the first (bottom) opened Window would be closed instead?

> For the GUI why don't we do something like Factorio does? lol, factorio was the origin of the "everything is a window" idea in the first place xD

request for label

The Palm trees should perfectly work fine with the old algorithm. With thin tree i mean only the trees that are made out of branches and are longer then 5...

> Either way in my opinion the player should not be able to chop down a 20 block high thin tree in a single hit. I am just following orders,...

> I think this is better than the proposed solution since it doesn't require additional work when creating the models. closing this PR then

> In that sense I think it would be reasonable for now to just say that blocks drop the same items on decay and when broken by hand. I added...

Ok, now the drops for decay are customizeable. Except you can't use `.auto` since the init function of callbacks have no access to their block

I made it random now, at least in x and y, but i kept the push upwards cause i thought i looked good.