Victor

Results 43 issues of Victor

**Cube maps player spawns bug** by `nicolasleguen808` Issue 126 posted to Google Code on 2013 May 20 at 19:13:49 Current status: MoreInfoRequired Current labels: `Type-Defect`, `Priority-Low`, `Component-Engine`, `Component-Logic`, `Usability` `nicolasleguen808`...

bug
priority-1-low

**Crash Exploit - Sendmap** by `theonlypwner` Issue 140 posted to Google Code on 2013 Aug 17 at 15:12:33 Current status: Verified Current labels: `Type-Defect`, `Priority-Critical`, `Component-Logic`, `Security`, `Usability` `theonlypwner` on...

bug
priority-4-critical

**No Apple Macintosh Support** by `theonlypwner` Issue 30 posted to Google Code on 2012 Jul 10 at 17:15:51 Current status: Accepted Current labels: `Type-Defect`, `Priority-Critical`, `OpSys-OSX`, `Effect-Gameplay`, `Usability`, `Maintainability` `theonlypwner`...

bug
priority-4-critical

**Vehicles** by `gbauer156` Issue 168 posted to Google Code on 2014 Nov 29 at 19:27:53 Current status: Acknowledged Current labels: `Type-Enhancement`, `Priority-Medium`, `Component-Engine`, `Component-Logic`, `Effect-Gameplay` `gbauer156` on 2014 Nov 29...

enhancement
priority-2-medium

Protocol message parsing has already been checked (Google Code Issue 165: #183), but another slow manual check needs to be done. Malicious values must be handled properly to avoid crashes....

priority-4-critical

**Fix Knife Hits** by `darinm223` Issue 135 posted to Google Code on 2013 Jun 30 at 23:19:56 Current status: Acknowledged Current labels: `Type-Defect`, `Priority-High`, `Effect-Gameplay`, `Usability` `darinm223` on 2013 Jun...

bug
enhancement
priority-2-medium

**Fix Valgrind problems** by `d.ruler501` Issue 113 posted to Google Code on 2013 Apr 2 at 06:08:07 Current status: Accepted Current labels: `Type-Defect`, `Priority-High` `d.ruler501` on 2013 Apr 2 at...

bug
priority-3-high

**More obvious rank-up** by `harryspag10` Issue 56 posted to Google Code on 2012 Oct 15 at 19:39:21 Current status: Acknowledged Current labels: `Type-Enhancement`, `Priority-Medium`, `Component-UI`, `Component-Logic`, `Component-Engine`, `Component-Persistence`, `Component-Scripts`, `Effect-Gameplay`...

enhancement
priority-2-medium

**Red Dot Sight** by `WWIIIProd` Issue 10 posted to Google Code on 2012 Jul 1 at 18:11:19 Current status: Acknowledged Current labels: `Type-Enhancement`, `Priority-Low`, `Component-UI`, `Component-Engine`, `Effect-Gameplay`, `Component-Scripts` `WWIIIProd` on...

enhancement
priority-1-low

**More Weapons** by `ShadowXDify` Issue 50 posted to Google Code on 2012 Oct 4 at 20:44:35 Current status: Accepted Current labels: `Type-Enhancement`, `Priority-High`, `Effect-Gameplay`, `Effect-Protocol`, `Usability`, `Component-Engine`, `Component-Logic` `ShadowXDify` on...

enhancement
priority-3-high