Herbert "TheBracket" Wolverson

Results 50 issues of Herbert "TheBracket" Wolverson

It's quite likely that on a decent sized network you'll have some unmapped IPs; the system handles these with the default queues - so that's ok. The `xdp_cpumap` setup defaults...

Doing a bit of testing early this morning, I ran into an interesting one. I cut over from our current Preseem setup, which has tagged VLANs in the bridge traffic....

See https://forum.devtalk.com/t/hands-on-rust-bracket-lib-on-raspberry-pi-4-running-ubuntu-mate/5309 I get a significant glitch on my raspberry pi - there is a thin line to the left of the player that runs from the top of the...

enhancement

From Reddit: https://www.reddit.com/r/rust/comments/ene9mm/introduction_roguelike_tutorial/ This is really great! I'm having some difficulty getting the "hello world" example running. After setting up the TOML / SRC / resources folders and files I...

bug
blocked_upstream

Texel ( https://github.com/almindor/texel ) is similar to REX Paint, but written in Rust - and quite awesome. RLTK should support its output files.

enhancement

/u/Morego writes: I tried to solve it. It was error in context detection with opengl and DirectX later on in Glutin I think. On my laptop RLTK compiled normally runned...

I've been using Legion in my Nox Futura Rust port. It's generally excellent, but I've run into a bug. I didn't think you'd want to help me go through 13k...

RON format is much more Rusty, would be nice to use it instead. Thanks to /u/Boietheos for pointing this out.

enhancement

It's pretty hard to see where the spaces go, and the whitespace checker likes to delete them!

bug

Fix is in: ```rust fn render_tile_gallery(&mut self, constraints: &[MapChunk], chunk_size: i32, build_data : &mut BuilderMap) { build_data.map = Map::new(build_data.map.depth, build_data.width, build_data.height, &build_data.map.name); ``` Needs to be added to prior chapters.

bug