Gaffe
Gaffe
I ran into this issue just now myself. The player log reads this: ``` The referenced script (Klak.Ndi.NdiResources) on this Behaviour is missing! The referenced script on this Behaviour (Game...
Found the solution. I noticed in the Klak.Ndi.Runtime settings it was set to only be for 64 bit windows, not 32. I set my build settings to output to 64...
After some more debugging I found the source of the issue. In the `UwcManager.cs` file you have: ``` void OnApplicationQuit() { Resources.UnloadUnusedAssets(); Lib.Finalize(); } void OnDisable() { Lib.SetLogFunc(null); Lib.SetErrorFunc(null); }...