Tim Conkling
Tim Conkling
I want to be able to do, e.g. ```python st.button("Do *not* click this button!") ``` And have the button text rendered in markdown formatting.
In [this codepen example](https://codepen.io/timconkling/pen/XWWEgwd), I have a simple scatterplot with a single data point, and a "coloraxis" marker. When the datapoint's marker is updated, the coloraxis is *not* properly updated....
I'm seeing a bizarre problem in my game: under certain circumstances, applying a ColorMatrixFilter to a display object causes other DisplayObjects with custom MeshEffects to flicker between "custom MeshEffect applied"...
This fixes the following warning: `RunResults.swift:39:82: Conditional downcast from 'NSString?' to 'String' is a bridging conversion; did you mean to use 'as'?`
This fixes some syntax errors in the Examples files, and also fixes the cocoapods `Podfile` to work with modern cocoapods.
If a child MC is shorter than its parent, Flash "extends" the child's timeline to match its parent (so the child stays on its final frame while the parent finishes)....
https://github.com/threerings/flump/blob/c4a45f5211d01c797d2628e70b8730a4b5e6dd13/exporter/src/test/resources/potion_simple.fla
Add buttons in the preview window to allow stepping through an animation
Emulate Custom Ease-In/Ease-Out behavior