Tim Conkling
Tim Conkling
I will always advocate for unnecessary features to be left to extensions :) But also, if this were part of Starling mainline, it doesn't make sense to parse the child...
A followup: I can fix this issue by calling `setRequiresRedraw()` on the greyscale checkmark item - which is simply a Sprite containing an image and a ColorMatrixFilter - once per...
Yep - disabling the render cache makes the issue go away!
Hey Daniel - I'm still seeing the issue with the latest Starling, though things are a bit different now. Specifically, I'm seeing the issue less often, it doesn't seem to...
So I'm not personally seeing this issue on Mac, Windows, or iOS. However, the mobile build of my game is in QA right now and testers are reporting the issue...
Yeah, this is a pain :/ I'll try to get to this soon.
I hadn't heard of Spine, but it looks cool. From a quick scan of the json format description that you linked to, it does seem like Flump could map onto...
The current algorithm is dead simple, but it's been producing very good results for me, so I haven't been planning to change it. But if it's performing poorly and there's...
No immediate plans here (my current project is still in prototype phase and my atlases are pretty small), but if anyone is interested in tackling this, the relevant code to...
The file is formatted incorrectly - you need to set all the component images to export as flash.display.Sprite. Have you walked through the "Creating a movie for Flump" instructions in...