Per Gantelius

Results 62 comments of Per Gantelius

Thanks for the pointer to rust-midi-stomp. Using `.device_class(USB_CLASS_NONE)` when [building the USB device](https://github.com/btrepp/rust-midi-stomp/blob/master/src/usb.rs#L14) makes it show up as expected. The code in the readme uses `.device_class(USB_AUDIO_CLASS).device_sub_class(USB_MIDISTREAMING_SUBCLASS)` which seems to be...

Another example of a country where `states_required` should be `false` is Sweden. It's easy enough to set this flag manually if need be, but it would be nice if this...

Just opened the .blend file on my mac and it looks reasonable ![Screenshot 2019-08-19 at 12 43 43](https://user-images.githubusercontent.com/2444852/63259543-fc88c380-c27e-11e9-9863-bb15087cc3cc.png) Could you provide a screenshot of what you're seeing? And perhaps also...

@SBBB3 I had a quick look and I'm getting a better result by choosing different line features. Here's my test [test.fspy.zip](https://github.com/stuffmatic/fSpy-Blender/files/3555323/test.fspy.zip). There seems to be a bit of lens distortion...

Make sure you're downloading [fSpy-Blender-1.0.3.zip](https://github.com/stuffmatic/fSpy-Blender/releases/download/v1.0.3/fSpy-Blender-1.0.3.zip) from the [releases](https://github.com/stuffmatic/fSpy-Blender/releases) page.

I just tested the latest add-on version (1.0.3) in Blender 3.1 and it seems to work fine. Please make sure to download [the zip file](https://github.com/stuffmatic/fSpy-Blender/releases/latest) from the **releases page** as...

Thanks for having a go at this! I've been trying to reproduce this with no success... Have you got an fSpy project file that causes this problem?

Thanks for this report! It would be interesting to have a look at the project you're trying to import and the `/tmp/blender.crash.txt` log file.

Does blender crash for other images? Or just one? Would you mind sharing the image that's causing the crash?

Hello! This looks like the inverse of https://github.com/stuffmatic/fSpy-Blender/pull/9. Could you explain what this does, for what blender version(s) etc?