Steve T
Steve T
This would allow viewing isometric tilemaps with multiple "wall" layers so that you could separate tiles in different layers for organization, but then have a Layer[0] tile in front of...
------ Build started: Project: cpp-tests, Configuration: Release x64 ------ LINK : fatal error LNK1181: cannot open input file 'libogg.lib' LINK : fatal error LNK1181: cannot open input file 'libogg.lib' Related...
Is this generator generic enough to bring in other languages with not a ton of work? GC langs could follow JS and non-GC langs could setup more direct bindings. Or...
I'm not sure if there's an issue for this, but the check if beyond end of string should be tested before dereferencing the pointer to the buffer. https://github.com/cocos2d/cocos2d-x-3rd-party-libs-bin/blob/14040dbbcc14c12e5783c43003d9e5890c82de26/rapidxml/rapidxml.hpp#L1424 e.g. (should...
**Describe the bug** When viewing the selective sync GUI where it shows the files and folders with checkboxes showing whether its being synced to this device or not (but does...
The all.js file that was cloned along with the repository works fine. When I run `./cocosjs --compile` and get `building js files done` it outputs an `dist/all.js` file that gives...
I've used this code everywhere in my v2 breakout project, and I believe I ran it just fine on v3 engine as well. I don't think the setPosition function is...