stevenjackson121
stevenjackson121
Yes. That should be it! (Of course also adding keyword argument and passing it through as well)
I have updated the gist. I didn't realize it hadn't finished the first time. I'll re-install nvidia drivers and see if that gets me back to a point where I...
I rebooted and now the game is working. Not only is it working using Nvidia Drivers (the game itself ran fine with nouveau), but the steam overlay is also working...
I didn't realize it was still set to 5.0 when I restarted. Proton 6.3.4 does NOT work, but the first attempt to run it with 6.3.4 after a reboot does...
@pquentin I just realized a comment I thought I added to this PR, I had actually left on [the issue](https://github.com/python-trio/trio/issues/1210#issuecomment-538667257) instead: **Original Text Follows** I gave it a try. I'm...
I removed the forced overflow, so you can view the text-wrapping in isolation. After looking back at the code I copied and the discussions in other projects who adopted it,...
Sorry I meant the summary line should be less than 80 characters long, I don't think there's any restriction on number of lines. I'll look into getting screenshots tomorrow.
This should help with https://github.com/justanr/marshmallow-annotations/issues/11#issuecomment-428051654
So it looks like the things that aren't being re-exported aren't in `stdlib_socket.__all__` . If membership in `stdlib_socket.__all__` is the correct test for whether is should be exported by `trio_socket`...
@pquentin thanks for the reply, but I think there is some miscommunication occurring. I believe that > The correct fix is Option 1. and > We want trio.socket to behave...