solitary

Results 14 comments of solitary

I do think its pragmatic to utilize GDScript wherever performance isn't critical.

Yeah this is a very useful addition! Would love to see this!

Would also be useful to be able to group meshes. Would be nice to allow for one mesh per brush.

> I also just had a trojan warning with Microsoft Defender when trying to update ollama - all virus definitions are up to date Same with `v0.1.26`

> Security intelligence version: 1.405.391.0 still alerts false positive. > > Different alert though? > > [Trojan:Script/Sabsik.FL.A!ml](https://www.microsoft.com/en-us/wdsi/threats/malware-encyclopedia-description?name=Trojan%3AScript%2FSabsik.FL.A!ml&threatid=2147780199) These false positives are very common with Windows Golang binaries unfortunately.

Might be better to use this GDExtension which adds FMOD support: https://github.com/utopia-rise/fmod-gdextension And then use the Steam Audio FMOD plugin: https://valvesoftware.github.io/steam-audio/doc/fmod/index.html

Is this PR at the point where it just needs approval now?

Still WIP, would love early feedback

I hadn't gotten that far yet, but I was thinking about adding an EditorPlugin that we can use with a button to call that function. Another addon named TBLoader does...

Confirmed issue on MacOS Intel X86_64 4.4-beta2 Forward+ builds fine, compatibility is broken.