James Cruz
James Cruz
Plus the ff shortcut methods: - `cylinder()` - `cone()` - `pyramid()`
Currently, `currentStep()` doesn't update current values. Change the code so the current vals update everytime the current step is changed.
[test_Bounds](../tree/staging/examples/test_Bounds) is up for review. I'm planning to replace `HDrawable.boundingSize()` with `HDrawable.bounds()`
HPath's hitbox glitches when using quadratic curves with control points at certain heights. As always, I think this is probably due to my methods' lack of precision tolerance. Possible workarounds:...
Here's the following road map: - [ ] general refactoring - [ ] independent poles - [ ] poles should implement HLocatable so it could be used with HFollow
[test_PointInScreen](../tree/staging/examples/test_PointInScreen/) is up for testing. Turns out that PApplet has `screenX()` and `screenY()` to convert 3d points to 2d
Instead of using location and size as the constraints when creating a random point inside a HShapeLayout, use bounding box instead. This issue is dependent on issue #6