HYPE_Processing
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Glitchy hiboxes for HPath quadratic curves
HPath's hitbox glitches when using quadratic curves with control points at certain heights. As always, I think this is probably due to my methods' lack of precision tolerance.
Possible workarounds:
- Limit the precision when calling
adjust()orendPath()to prevent non-round values from cropping up with the vertices.
I mark this as a low priority bug, because:
- the glitch that's there isn't as bad, because it's limited by
super.containsRel() - the more common cubic bezier vertices are working mostly fine AFAIK
- I can only reproduce this at very specific conditions
So yeah, I'll suspend this one so I could move on with other stuff.