shakty
shakty
Hi, this issue is about a feature request. Dunno if u r interested in implemented, or if it is feasible at all with the current codebase. I would like to...
Usecase: Sometimes a player returned a study, but still wants to redo it.
We need to let customize the URL of every player in group. Right now there is one callback per group.
The settings (e.g., debug) defined in game.setup are not applied to the waiting room, but they should.
Usecase: client: ``` node.done(); ``` server: ``` node.on.done('X', (msg) => node.say('next step or this step?'); ``` If the server is fast and client is slow the message might arrive after...
If all players are DONE and the last player disconnect, the new step is played normally, but then the disconnect callback is fired. If the disconnect callback sends the player...