Rafael Correa
Rafael Correa
@warsang on your example is clear that there are no problems with the inspector, but there is a bug that gives a "pick_to_inventory" and it was created for another reason,...
Hello @warsang, check if the problem persists in the latest versions?
Can you tell me which version Godot are using?
> what is the description for this issue . plz mention. My suggestion is to create a 2D example, before trying to create a persistence example.
Perfect, I assign you this task, it's good if you are a beginner, so it can be clear which points the inventory system is not intuitive for new users.
> Hello, I would like to ask if the drag and drop function has not been implemented yet. I have created the equipment grid according to the documentation. It’s so...
As soon as I close 1.0 I intend to make complete documentation
I had no progress, just planned, I would be interested in reviewing your PR > Has there been any progress on this? Would you be open to a PR implementing...
> @scriptsengineer could you give a brief idea of how you would approach adding this feature? I accept suggestions We have two questions here: ### 1 - Be incremental Initial...
Add on 2.0.0