Rocco

Results 21 issues of Rocco

As mentioned in #804 (which this PR is also a workaround for), Velocity's aim is to support as many setups as possible. With the 1.19.1 update, it is no longer...

This is a first attempt at solving #566. This shifts the stateful logic behind `VelocityRegisteredServer` (keeping track of connected players and sending plugin messages to those players) to a new...

type: feature

Makes the logging of server connections (`[server connection] Player -> SERVER has (dis)connected`) configurable. I think `MinecraftConnection` can only handle `VelocityServerConnection`s, but I added an instance check anyway.

This allows server owners to block oversized messages on the proxy's end. They can either choose to kick the player or to just cut the message to fit within limits.

type: feature
stale

Might be related to #369. When `hasPermission() == false`, `SimpleCommand` classes will only forward the command if no arguments are used. Adding any argument will make the proxy catch it,...

stale

**Partial compatibility** _(the mod loads, but some features don't work)_ * Custom Main Menu: last server button disappears (#24) **No compatibility** _(the mod doesn't load)_ **Fixed issues** * ~~Patcher (Sk1erLLC):...

Good first issue
Compatibility

- Multi-Account Containers Version: 8.0.7 - Operating System + Version: GNU/Linux 5.16.19-201.fsync.fc35.x86_64 (Fedora) - Firefox Version: 99.0 - Other installed Add-ons + Version + Enabled/Disabled-Status: ``` Add-ons Search Detection extension...

bug
needs: Mozilla Central

The `main.npdm` file is extracted from the Skyline archive, but it is never actually used. If it is missing from the archive, however, it will throw an error. This is...

This adds the `serverId` hash (that was sent to Mojang during authentication) to a login event for plugins to use. The reason for this is that while `prevent-client-proxy-connections` is currently...