rewin

Results 25 comments of rewin

Thanks for the mention! I will write a section about space_editor:)

The RFC looks really good! I really like the good analysis done on usage and what should be classified as dev tools and will be used and what will not....

I added an example, I think it's clear further how to use it ![ezgif-3-3e6d3781ea](https://github.com/bevyengine/bevy_editor_prototypes/assets/10954133/583b08d1-5221-4b57-b6bc-1bdf11326a53)

Thanks! Do you want throw warnings about changes to components whose changes are hidden with OneFrameUndoIgnore? Or warn about changes in all components that are not registered via auto_reflected_undo?

> I meant the latter, I'm not sure what first is about 🤔 Theoretically yes. But we need to create a system to request changes to all components for all...

> Looking awesome! is there a way we can help with anything? like adding more features Thanks! This plugin does not support automatic change logging for resources and for entity...

Ugh. That's a very good question. The proposed Undo plugin solves this problem partially. If deletion of a group of entities was detected, Undo can be used to restore the...

The entity saving approach could indeed solve the problem of saving dependencies. However, if there are frequently created short-lived entities in the world ( for example particle system), it is...

> @rewin123 I'm inclined to merge this; can you swap the crate name to match the new crate structure? Yeah. I just finished updating to the latest version of bevy...

Yes, the approach with validators is indeed a good one. I'm actually planning to experiment with it, limiting myself to three options: text without validation, text with float, and text...