redruin1

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Is this issue still active? If so, do you have any restrictions on what such a suite should look like? I'm thinking about making a translation to explore the API...

Gotcha, thanks for the heads up!

After taking a look at what you're intending, this seems to be another case of a sore spot between interacting with Blueprintables, similar to issue #48. Basically, when you `extend`...

In addition: * Circuit controlled assemblers (dear lord) - Enable disable + condition - Set recipe - Read ingredients - Read recipe finished + control signal(?) - Read working +...

Currently, Draftsman isn't versioned alongside Factorio; previous versions of Draftsman point to previous versions of Factorio, but going back to previous versions of Draftsman to work with game data from...

@tephyr In addition to querying `draftsman.data.mods.mod_list` (which essentially has the base game version as kind of a technicality due to the way Factorio treats it's base version as a mod),...

As of now, `--factorio-version` is now a command line argument on 2.0: ``` ~ > draftsman-update --no-mods --factorio-version 1.1.100 --verbose Current Factorio version: 1.1.107 Different Factorio version requested (1.1.107) ->...

Currently this is intended behavior actually. It raises an error because such a blueprint would fail to be imported into *vanilla* Factorio, and I assume your Draftsman installation has none...

> 1. Draftsman should not (as far as I can tell) require an installation of Factorio; it ships with [Wube's public repo `factorio-data`](https://github.com/wube/factorio-data) as a submodule which has all the...