Xiang Li

Results 29 issues of Xiang Li

This patch moves some tests from tools/clang/test/HLSLFileCheckLit to DXC/Passes and CodeGenDXIL. HLSLFileCheckLit is not used anymore.

cbuffer cb : register(b0) { float a; float b; } [RootSignature("RootFlags(0), RootConstants(b0, num32BitConstants = 1)")] float main() : SV_Target { return b; } Root constant size is 1, but b...

bug

This patch adds documentation about Module Flags in DXIL. The only module flags that are currently supported are: "Dwarf Version" and "Debug Info Version".

### 🚀 The feature, motivation and pitch Currently, executorch supports Windows via WSL. It would be beneficial to enable native Windows builds as well, as this would assist users who...

### 🐛 Describe the bug When building on native Windows, I encountered an undefined symbol error. ``` lld-link : error : undefined symbol: __declspec(dllimport) class std::tuple __cdecl torch::executor::native::choose_qparams_tensor_out(class at::Tensor const...

**Is your feature request related to a problem? Please describe.** Hash stability test only works in taef and it blocks move taef FileCheck test to lit FileCheck test **Describe the...

enhancement
test
tech-debt

**Description** dxc dump nothing when -fcgl with root signature on macOS. **Steps to Reproduce** compile with dxc -Tcs_6_0 -fcgl ``` StructuredBuffer buf1; RWBuffer buf2; [RootSignature("DescriptorTable(SRV(t0), UAV(u0))")] [numthreads(8, 8, 1)] void...

bug
macos
usability

clang Source Based Code Coverage tool works for DXC on linux now. But not on windows build. Goal: Generate code coverage report on windows.

enhancement
build

This is following up for https://github.com/microsoft/DirectXShaderCompiler/pull/5142 D3D_SVC_BIT_FIELD is added as macro define in https://github.com/microsoft/DirectXShaderCompiler/pull/5142 It should be declared in D3D_SHADER_VARIABLE_CLASS Note: issue here is that DXC is essentially casting an...

bug
hlsl2021
reflection