Results 10 issues of Robin Hübner

Added the two file extensions for elixir and the single comment type.

It would be nice if watson would notice if the line where a comment resides has changed, and upon realizing it has changed update the issues accompanying code snippet. Since...

These no longer had scale/arrows parameters and the upstream greenery dependency had the greenery.lego module removed entirely, and the parse function now lives directly in the greenery module. I ran...

Related to: https://github.com/godotengine/godot-proposals/issues/235 Implements helper functions to rotate a vector around a specific origin to Vector2 and Vector3. ## Additions - ```Vector2::rotated_around```, which rotates a vector around a specific origin,...

enhancement
topic:core

Also procedurally creating the mesh and the bones.

enhancement

Currently it just uses a shoddy approximation based on the mesh data which isn't great, use the heightfield collider in another sample and submit the collision data directly here.

enhancement

Basically like the one we have there now, but instead of directly modifying and then resubmitting the vertices here we would just have the same representation used for the collision...

enhancement
intermediate

On the simpler side, but one of those things that seems to come up a lot and the official docs don't yet cover in a unified place, so sticking it...

enhancement
starter

Hi! I'm just adding raylibs GetWindowPosition so that I can save/load the window position as i use a watch workflow to develop my jaylib stuff :)