pocchi the dev

Results 9 issues of pocchi the dev

### Version v2.0.5 ### Issue When using with React 18, typescript will throw an error when a function is passed as a child, specifically to use the `close` callback. Although...

- Made `levelsToShow` directly retrieve the value from the input tag so values do not go out of sync. - Added `change` callback to input tag to run process on...

First of all, thanks for the great extension! Worked great for me. Not sure if this is already a feature, but I'm looking for a command to quickly un-hide/hide all...

Implements https://github.com/godotengine/godot-proposals/issues/8722 ### Demo https://github.com/godotengine/godot/assets/74857873/8a85fc80-68aa-4472-892c-e348ee110787 Base class code ```cs public partial class Exporter : Node { [Export] public InterfaceA interfaceAExport; // should allow resources and nodes that implement InterfaceA [Export]...

enhancement
topic:editor
topic:dotnet

## Issue When refactoring a property, you can edit the full path and easily change the node of a single property. This is straightforward because each property track is tied...

help wanted

As mentioned in the README, currently any modifications to rooms in the Map Editor will remove assigned scenes. I think having some basic scene persistence will be a good QOL...

### The used GdUnit4 version 4.3.4 (Latest Release) ### The used Godot version v4.3.stable ### Operating System Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU...

bug
minor
UI

Hi all, just first wanted to thank everyone for using addon and help raising issues. For a while now, I haven't been using this addon in my project, as my...

help wanted

Hi, I've been using this on firefox and it's been really useful. However, the [latest firefox version](https://addons.mozilla.org/en-US/firefox/addon/excalisave/) is from 2023 and has some old issues like https://github.com/atharvakadlag/excalisave/issues/7. I would just...