pchome

Results 11 issues of pchome

The idea is simple: hold Left Ctrl key during game launch to spawn an program where one can add/modify PF options. I hacked this as two parts: a simple keypress...

Instead of having multiple similar fixes in xxxxx.py files, it would be better to add games to some fix-group. E.g. `dotnet40` and/or `noesync` groups, then corresponding fixes should be applied...

enhancement

Maybe entry points are not the best places to init some internal stuff. Because every damn thing requesting vulkan also triggering `Config` constructor. This causes: * spam in the log...

Please note, [libstrangle](https://gitlab.com/torkel104/libstrangle) now has it's own Vulkan layer implementation. The repository will be archived soon.

Can someone confirm this? After every update (e.g. recompiling from updated git) gamescope spent some time with high CPU load, for me it can be a few minutes which I...

Similar to e.g. `DXVK_CONFIG`. Uses `;` as the option separator. Example: `VKBASALT_CONFIG='effects=smaa:fxaa:cas;toggleKey=End'`

For example in the README `Super + O : Decrease FSR sharpness by 1`, but for FSR **lower** value mean **more sharpening**, while for NIS **higher** value mean **more sharpening**....

A fork of vkBasalt with the following noticeable changes: * unbundled `stb` * unbundled ReShadeFX Uses `dev-util/reshade-fx` shared library from #306 I did a quick test: `$ git clone https://github.com/crosire/reshade-shaders...

ReShade FX compiler. User of dev-util/reshade-fx from #306 Draft because this ebuilds wasn't tested/updated for a long time (and contain meson hacks). Will check when I have more time. Also...

Possible users are packages like vkBasalt, gamescope, fxc (reshade fx compiler), etc. Could be used to unbundle reshade in such packages. I used this for a long time in my...