pchome
pchome
When running games with regular Wine one should pay attention to game's **d3dx**\* and **d3dcompiler**\* requirements. Because many functions from that dlls are not fully implemented in Wine's builtin dlls...
Maybe something wrong in `~/.profile` / `~/.bash_profile` / `~/.bashrc` ?
@TURING-V2 > I can fix it by running first Blender and render a model then closing it . lol If you can't (or don't want to) load nvidia_uvm on system...
For e.g. FSR they recommend to add `-log2(OutHeight/InHeight)`, so -2 should be enough for scaling 720 -> 5K, but for Performance profiles this values will be small (-0.38 or so...
`d3d11.samplerLodBias=1` will lower quality a bit but also should help a little in racing games. I tested this and result rather ok. If you need Clamping for some games try...
[d3d11-clamp-lod-bias-v2.patch.txt](https://github.com/doitsujin/dxvk/files/9333497/d3d11-clamp-lod-bias-v2.patch.txt) This patch adds two boolean options: `d3d11.clampLodBias` and `d3d11.useGlFilterModes` For second one I was just curious what the difference, do not use or report if this breaks thing. I...
Yes, ugly wires and fences everywhere. For better fences you may want to do opposite: `d3d11.samplerLodBias = -2` `d3d11.samplerAnisotropy = 16` and force AA (e.g. fsaa via vkBasalt if no...
Try NFAA.fx (Normal Filter Anti Aliasing), even with adjusted LOD bias it makes shimmering much less noticeable and distracting. Can be found in https://github.com/BlueSkyDefender/AstrayFX In addition it has `HFR_AA =...
https://github.com/doitsujin/dxvk/issues/407#issuecomment-394089907 This time it randomly crashing with the exception (similar backtrace every single time): ``` wine: Unhandled page fault on read access to 0x00000068 at address 0x7fb4ff594805 (thread 0033), starting...
With this modifications I can build gtm w/o redundant dependencies: ```patch diff --git a/script/build-libgit2-static.sh b/script/build-libgit2-static.sh index 5723721..83fdbc7 100755 --- a/script/build-libgit2-static.sh +++ b/script/build-libgit2-static.sh @@ -10,6 +10,11 @@ mkdir -p build &&...