Otto-Ville Lamminpää

Results 11 comments of Otto-Ville Lamminpää

Are you actually exporting any functions with wasm-bindgen macros?

Actually the primitive in video is cylinder, but on my project I noticed same behavior with capsule.

Similar problem exists with rounded cuboid. I think common factor is "triangle mesh" collider.

Hello Kozyniak Thank you for contributing and sorry for late reply. Could you provide an example docx file that produce the error.

Hello Kozuniak. The module which was causing your error have now been mostly rewritten. https://github.com/ottoville/DOCX2HTML.XSL/archive/master.zip However, since I was not able to test your error as I dont have any...

> Hi! Terribly sorry for a delayed response. Do I understand correctly that you mean [this proposal](https://github.com/WebAssembly/function-references/blob/main/proposals/function-references/Overview.md), rather than simple `funcref`? If so, I'd agree that it's nice thing to...

I explored the GPU web agenda meeting minutes and I found a comment for calling "createShaderModule" for multiple times when using same shader with different pipelines: https://docs.google.com/document/d/11eAJzQBLCHamOAVu3z8aQZtP3Tzo6CgTLQGfBZIASaQ/edit#heading=h.ojcgf5dght1r @litherum ``MM: right,...

> A new Uint32Array isn't needed, it can be cached. Emscripten for example has HEAPU32/etc. which are views into the current heap and I believe they get updated every time...

I see that is solved in emscripten by calling some JS glue code which updates the views everytime memory is grow, but emscripten is just for C/C++ and if you...

> We would need to decide whether `dynamicOffsetsDataStart`/`dynamicOffsetsDataLength` are still in units of u32 or if they're in bytes (and if they're in bytes, whether we validate the alignment). For...