ofZach
ofZach
I don't have a PR yet, but just a quick note that I found this useful: http://answers.opencv.org/question/23089/opencv-opengl-proper-camera-pose-using-solvepnp/ I am only interested in rotation, so something like this works for me...
I haven't seen this issue -- if it's helpful this thread suggests a potential fix: https://sourceforge.net/p/dclib/discussion/442518/thread/b1934e14/?limit=25
see similar crashes here on swscale:
that's a fun fact :) I tried that but it seems to be ok. I suspect it maybe has to do with pixel alignment ? http://stackoverflow.com/questions/34450151/ffmpeg-bmp-to-yuv-crash-at-sws-scale I don't know enough...
that's what i figured -- and I'll use the book to help me understand how this works... It might be helpful to add a few sentences in the description pointing...
quickly, since this was discussed on the last OF dev chat, I thought I'd mention that I proposed we do the following WRT to the project generator and addons: a)...
(iOS) Projects created with addons that specify extra frameworks to include fail to build on Big Sur
it seems like there are two issues -- regarding missing definitions for OpenGL, did you update your project files using the project generator? OF changes from release to release so...
(iOS) Projects created with addons that specify extra frameworks to include fail to build on Big Sur
ah that metal issue is described here: https://forum.openframeworks.cc/t/mtlrender-error-ios-ofxarkit/31290
(iOS) Projects created with addons that specify extra frameworks to include fail to build on Big Sur
can confirm that on my side (besides the removal of the AirPods stuff) the add-on seems to work as expected, but you have a variety of steps to make a...
(iOS) Projects created with addons that specify extra frameworks to include fail to build on Big Sur
odd -- I am def not seeing the problems you are seeing. generally things seem to work once I do the things I listed (which are how I remember ofxArKit...