ofZach
ofZach
yeah if you put a scene with an int param and go back and forth you can get the big negative number sometimes just on the first change of it...
yeah I can't follow the logic of the parameter changing but there seems to be some kind of bug somwhere in midiParam...
I'll think about this, but off the top of my head, some demos my students always really appreciate: - drawing into a high res fbo for high res image output...
other things that may be cool -- - using offset shader (using a grain texture to add noise to drawing) - texture feedback with shader (ie, ping ponging fbos and...
I am seeing a similar crash in CompareContourArea on android
I guess "getCurrent" would give back the right results, but what is the difference between getCurrent() and getFeatures() ? maybe the api is a little unclear here? I suspected from...
I think this is fixed if you change this ``` if((!needMinFilter || curArea >= imgMinArea) && (!needMaxFilter || curArea = imgMinArea) && (!needMaxFilter || curArea
I just was taking a look at the library and wanted to mention I see the same issues (Mac osx / m1) on some of the demos
this is cloning from GitHub and compiling as is -- will take a look!
I've been poking around with this -- you can mess with the "NSDictionary * videoSettings" line, for example this is a jpeg with highest quality (makes a really big movie):...