Nicolas Meylan
Nicolas Meylan
I've used egui to create a live debugger of my toy mmo server project's maps states 
Hello, I have an issue that seems related to this one: since I have upgraded to 0.14.1, kong does not start, I got the following error: `[cassandra error] could not...
rpc_address is set at `0.0.0.0`. I tried with kong 1.0, and it "works" as now I go into this [https://github.com/thibaultcha/lua-cassandra/blob/master/lib/resty/cassandra/cluster.lua#L501](https://github.com/thibaultcha/lua-cassandra/blob/master/lib/resty/cassandra/cluster.lua#L501) However, I still don't understand why log level `warn` is...
I hereby license my existing contributions to this project under the terms of the Apache 2.0 license.
It might be obvious, but for future persons finding this issue as i did, here the relevant sections in the documentation https://picocli.info/#_supported_platforms https://picocli.info/#_forcing_ansi_onoff https://picocli.info/#_heuristics_for_enabling_ansi
hi @brandc87 can you give me the link to v0.3? haven't found it, nor in any fork of antlr4rust repository, is it another crate?
> @nmeylan There's any easier way to test these commands on compile time? You mean at build time with test? Unfortunatly i have not setup unit test for this native...
for now i still need time to determine how to correctly implement skills, once done i will implement 1 skill of each category (offensive, supportive, ground, passive, self, performance) to...
yes that is it. We need to implement missing function as they are described in doc https://github.com/rathena/rathena/blob/master/doc/script_commands.txt
Hello, > You got a discord or something? Not yet, someone already asked me but for now i don't have any. I will wait until i make progress on skill...