Nia Catlin

Results 20 comments of Nia Catlin

If you just want to sanity check the results from FindGlyph you could just have a test case like Debug.Assert(fontptr.FindGlyph('B').AdvanceX == fontptr.GetCharAdvance('B'))

This is a problem with the sizes of the first two entries in ImFontGlyph. https://github.com/ocornut/imgui/blob/3867c6c5f0eace22ce2c59ac299bae285bb84ec4/imgui.h Lists 'codepoint' and 'visible' as unsigned ints, but the compiled library seems to have 2...

Ahhh, that makes sense now - I didn't recognise the bitfield syntax.

Thanks for this! I find distributing things so they work on other peoples computers to be the second most frustrating thing about development (second only to making code _compilable_ by...

Thanks! That's a good question: At the start of the project I had intended to use PIN but spent days trying to compile a PINtool on my version of Visual...

It's quite a pain to keep on top of changes to game stream when they change it so often (each expansion in particular results in loads of new packet types),...

Glad you got it compiling! I was mystified about the ui thing since all the files are there. If it helps, the version of Qt i'm compiling it with is...

You've got it right - i've only used the Qt tools for design, Visual Studio 2017 Community for all the building. It sounds like you are really close but linker...

I've also pushed a few old code changes that I didn't commit before, obviously it won't make it compatible with the latest servers but adds a few more packets, supports...