Mark Cass

Results 4 comments of Mark Cass

I always duplicate the nvannotated actor class and add the duplicate too the scene. I open the duplicate with blueprint editor and then place my mesh in the static mesh...

It looks like the actors are starting outside the trigger volume and by capture actor settings are finding there way to the trigger volume. This migration is not a force...

A random movement, random rotation or random orbit component can be added to a capturer to provide movement during capture. Random orbit can also be given a point of focus...

Couple ways to do this. ### Modify unreal actor random movement component If you are using the NDDS movement randomization component, then this is the preferred method. The movement randomization...