MapsSDK-Unity
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This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
**Describe the bug** MapRenderer.UpdateChildrenMapPins() can cause severe slowdows in scenes with a large amount of pinned or dynamic objects. This is caused by a N^2 comparison somewhere in its source....
Hello, what is the process to request a specific target for the library? We need the Unity plugin for Android x86-64 and wondering if it can be provided and when...
**Is your feature request related to a problem? Please describe.** Our use-case requires rendering a map on a custom polygon. In our case it is a shape consisting of a...
Offline maps
I want to use maps sdk and build an app that would work completely offline. Please explain how to get offline map terrain feature to execute this effectively?
Hi, I use the Maps SDK for certain parts of the world where it has 3D detailed coverage and that works great. At other places I'll need to use custom...
Hi, I have an app that works with loading and replacing scenes during runtime. Only the main "Game" scene is using the Maps SDK, the others (e.g., Menu scenes) don't....
**Is your feature request related to a problem? Please describe.** Overlaying custom terrain or building data conflicts with the terrain and building data on the MapRenderer. **Describe the solution you'd...
**Describe the bug** Texture from custom texture tiles get covered by the terrain mesh included in the 3D Buildings mesh. 3D Building meshes include the entire region's 3D terrain and...
**Describe the bug** Map lowest point is calculated incorrectly in certain places which causes the bottom of the map to clip when Local Map Base Height is set to a...
First off I want to say thanks for making such a polished product. This is miles better than every other mapping solution I've tried. The editor controls are great and...