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MSBuild integration in Unity

Results 55 MSBuildForUnity issues
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Bumps [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json) from 12.0.3 to 13.0.1. Release notes Sourced from Newtonsoft.Json's releases. 13.0.1 New feature - Add JsonSelectSettings with configuration for a regex timeout Change - Remove portable assemblies from...

dependencies

Bumps [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json) from 12.0.2 to 13.0.1. Release notes Sourced from Newtonsoft.Json's releases. 13.0.1 New feature - Add JsonSelectSettings with configuration for a regex timeout Change - Remove portable assemblies from...

dependencies

Bumps [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json) from 12.0.2 to 13.0.1. Release notes Sourced from Newtonsoft.Json's releases. 13.0.1 New feature - Add JsonSelectSettings with configuration for a regex timeout Change - Remove portable assemblies from...

dependencies

Fixed encoding of strings received from MSBuild process.

Hi everyone, I'm trying to make some dependencies only available for the Editor mode of Unity for example: `Assets/UMVC/Editor/EditorDependencies/UMVC.Editor.Dependencies.msb4u.csproj` And I would like also to have another csproj file for...

I'm attempting to follow [Scenario 4: Distribute a UPM Package w/ NuGet Dependency](https://github.com/microsoft/MSBuildForUnity/blob/master/Documentation/CoreScenarios.md#scenario-4-distribute-a-upm-package-w-nuget-dependency). Based on my understanding of the documentation, I have: 1. Added a '.csproj' file to my UPM...

I added the lines to manifest.json but when I go to start the project I get the error. "An error occurred while resolving packages: Project has invalid dependencies: com.microsoft.msbuildforunity: package...

An error occurred while resolving packages: Project has invalid dependencies: com.microsoft.msbuildforunity: Package [[email protected]] cannot be found Probably it has something to do with cache folder location. For default upm source...

If the Unity project has spaces in the name, or the added csproj files contains spaces, it's unable to compile the projects. For example, if I create a project with...

From Unity version 2020.1 and on, Unity has added a validation step for strongly named assemblies and throws an error when the version doesn't match exactly, which is quite common...