mharis001

Results 11 issues of mharis001

**When merged this pull request will:** - Allow progress bar to be [fully repositioned](https://gfycat.com/GivingAchingGuineafowl) with the ingame layout tool (remove old setting for just top or bottom) - Preview: ![ace_progress_position](https://user-images.githubusercontent.com/34453221/41504695-62d3218c-71c5-11e8-943d-5f72167dee83.png)...

kind/enhancement
status/WIP

**When merged this pull request will:** - Add ACE Spectator module ![spectator_ui](https://user-images.githubusercontent.com/34453221/37575746-30804d7a-2aff-11e8-90df-684719fd150c.png) It would be useful to have to the ability to make people spectators for zeus created missions, where...

kind/feature

**[Translation Guide](https://ace3.acemod.org/wiki/development/how-to-translate-ace3)** Total number of keys: 807 | Language | Missing Entries | Relevant Modules | % done | |----------|----------------:|------------------|--------| | English | 0 | - | 100% | |...

translation

**When merged this pull request will:** - title, fix issue with `RscDisplayCurator_mousePos` unexpectedly updating when mouse is over mission controls group Relevant code from `RscDisplayCurator.sqf`: ```sqf //--- Mouse area {...

enhancement

**When merged this pull request will:** - title

enhancement

**When merged this pull request will:** - Various minor improvements to the custom modules component - Increase max number of modules to 200 - Do not cache categories array as...

enhancement

**When merged this pull request will:** - Add "During Placement Only" mode to visibility indicator - Add "Max Check Distance" setting - can range from 100 to 5000 m (same...

enhancement

**When merged this pull request will:** - title, Close #680

bug fix
2.10

**When merged this pull request will:** - title, Close #207

feature

**When merged this pull request will:** - Only allow editing area markers when in markers mode (matches behaviour of engine-based icon markers) - Close #731 - Switch back to PFH...

enhancement