mharis001
mharis001
**When merged this pull request will:** - Allow progress bar to be [fully repositioned](https://gfycat.com/GivingAchingGuineafowl) with the ingame layout tool (remove old setting for just top or bottom) - Preview: ...
**When merged this pull request will:** - Add ACE Spectator module  It would be useful to have to the ability to make people spectators for zeus created missions, where...
**[Translation Guide](https://ace3.acemod.org/wiki/development/how-to-translate-ace3)** Total number of keys: 807 | Language | Missing Entries | Relevant Modules | % done | |----------|----------------:|------------------|--------| | English | 0 | - | 100% | |...
**When merged this pull request will:** - title, fix issue with `RscDisplayCurator_mousePos` unexpectedly updating when mouse is over mission controls group Relevant code from `RscDisplayCurator.sqf`: ```sqf //--- Mouse area {...
**When merged this pull request will:** - title
**When merged this pull request will:** - Various minor improvements to the custom modules component - Increase max number of modules to 200 - Do not cache categories array as...
**When merged this pull request will:** - Add "During Placement Only" mode to visibility indicator - Add "Max Check Distance" setting - can range from 100 to 5000 m (same...
**When merged this pull request will:** - title, Close #680
**When merged this pull request will:** - title, Close #207
**When merged this pull request will:** - Only allow editing area markers when in markers mode (matches behaviour of engine-based icon markers) - Close #731 - Switch back to PFH...