Max

Results 16 issues of Max

Currently only the major steps are printed out while building a package. It may be nice to get more fine-grained progress updates for long running tasks. Sub-tasks - [ ]...

enhancement

The library allows a lot of questionable stuff when building a PKG, which we could check for: - [x] Duplicate filenames in a PKG - [x] Incorrect formatting of a...

enhancement

If an added file is not within a subdirectory of the main project directory, it is added with an absolute path. There are valid reasons to want to include a...

enhancement

There should be a way to validate a fPKG's digests/signatures, and to re-sign in case the PKG was modified. These two systems should work on the same data structure, something...

enhancement

The PFS images in new PS4 PKG files aren't getting decrypted properly.

enhancement
gamearchives-lib

It would be nice to be able to write scripts for this library that would work on the command line. Maybe add command-line support to ArchiveExplorer or just make a...

enhancement

This is definitely a feature that users want in a library like this. Modification of existing archives and the creation of new archives are much more complex than simple reading...

enhancement
archive-explorer
gamearchives-lib

It would be a good UX improvement if you could just drag+drop files out of the package view to extract them, just as you can (currently) drag archives onto the...

enhancement
archive-explorer

The library should be able to be referenced from a .NET Core or Universal Windows application

enhancement
gamearchives-lib

Would it be possible to make the C sources available so we can modify and re-compile the ROP chains?