Max Brun
Max Brun
**Description** We declare the amount of subsamples per screen coordinate in our Device and Window Settings classes. We call glfwWindowHint for set the samples amount two times. **Solution** We need...
Addressing issue #281 and composing Panels with CallbackQueue in order to allow widgets ownership manipulation before iterate on them. ▶️ The WidgetContainer is now replacing Consider / Unconsider methods for...
**Description** Currently the `WidgetContainer` class use raw pointers and users has to de-allocate memory manually. **Expected behavior** We should replace the usage of raw pointers by unique_ptr and be able...
## Description * Added Editor Layouts management * Added functionality to load the most recently used layout when starting the engine ## Screenshots 
**Problem this feature should fix** Currently, the Editor does not provide any indication of whether the opened scene is saved or what its name is. This lack of information can...