manavortex
manavortex
When inspecting player puppets, it would be great to filter components by name and type :)
# hot reload: user feedback, handling of already-installed archive Hot Reload install button will now try deleting the .archive from `archive/pc/mod` and print a warning if it fails.

# Warn if depot path is in appdata Will be run on first setup and each time Wolvenkit opens. Warnings will be displayed if depot path folder doesn't exist, or...
# drag and drop: abort without select **Fixed:** You can no longer drag and drop nodes that are not selected: - Project tree will allow dragging, but won't handle any...
# turn off compiler warnings 8600;8601;8603;8604;8618;8620 for Types folder Maybe close this one if you'd rather keep all these warnings, but personally they freak me out and I want to...
# inkatlas dialog: more improvements  - Some UI improvements (inkatlas folder path doesn't look like two different fields anymore) - everything will be forced to lowercase in the backend...
# Add "Generate resolvedDependencies" button to .app and .ent - On root entity: clear array - On mesh entity and .app file: add all IRedRef depot paths # Screenshot 
https://discord.com/channels/717692382849663036/808086068023918603/1366892904068681769
When the user selects "Create zip", display a warning popup if: - the mod overwrites any base game files with a link to the wiki page about resource patching -...