Marc Cerutti
Marc Cerutti
Hello, i am using steamcmd inside a CI Pipeline and i use the root variant. I needed to install gettext-base in order to use envsubst. Now that the weird things,...
Hello, It seems that GutSceneTheme.tres is big enough to trigger my linting test (1494 KB) (use default settings from https://github.com/pre-commit/pre-commit-hooks). When I wanted to see the reason I see that...
Try to use it to make a custom tool, but seems that no icon were found, and also don't know if it search resources inside the project. 
**Your Godot version:** Godot 4.2 stable **Issue description:** Seems the commandline documentation for exporting not seems updated on both side, commandline and exporting doc, can be also need duplicated effort...
### Usage Information Nuke version 8.0.0, .NET SDK version 8.0.101, .NET 8, Windows ### Description Trying to make a pipeline library for Nuke Build, with default pipeline and target dependency,...
### Tested versions Godot v4.2.stable (46dc27791) ### System information Windows 10.0.22631 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 3060 Ti (NVIDIA; 31.0.15.5152) - 11th Gen Intel(R) Core(TM) i7-11700KF @...
# Versions Godot 4.2.2 with GUT 9.2.1 # The Feature I was thinking of making my log and error system more robust in my game, and I was thinking it...
Hello, It's not quite an issue but it seems defaults rules are not completely folllowing the [gdscript style guide](https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_styleguide.html), I have tried to use it inside https://github.com/godotengine/godot-demo-projects/pull/1085 but it wasn't...
Demo for showing how to use AStar2D with hexagonal map with minimal code. With full debug :  Works with v4.2.2.stable.official [15073afe3].
**Which demo project is affected:** All possibly to clean. **Description:** Could be interesting to add a pre commit hook to clean commits before pull requests and add it to recommended...