m.
m.
There is code that deals with this in the module. I don't know if it neglects 17 exclusively or not off the top of my head. It may hardcode the...
Woah! You don't want to require "REUSE" to be able to use Visual Studio. Microsoft.CppCommon.targets is part of Visual Studio. You don't seem to understand, that under Visual Studio, the...
BTW: I put an inline comment about the wording into that Commit. I do think it should probably be changed. But "and higher's" better than nothing. I say that "starting...
@juanPabloRamosWork The reason it's a problem has to do with CMake's existing workflow. I'm not sure this is on-topic, but CMake needs to build the PCH as a separate target...
Are you are including H files in your project? From my experience, this basically cannot work with this module (maybe a note should be added to the README file.) The...
I see code that looks like this: ``` if(NOT MSVC AND NOT CMAKE_COMPILER_IS_GNU${lang} AND NOT CMAKE_${lang}_COMPILER_ID STREQUAL "GNU" AND NOT CMAKE_${lang}_COMPILER_ID STREQUAL "Clang" AND NOT CMAKE_${lang}_COMPILER_ID STREQUAL "AppleClang" ) message(WARNING...
I don't understand this, but I'm sure MM3D would crap out before it could a load a 2GB model. Can't export what you can't load.
Well that's because the frame data must be stored in the most stupid way possible then.
Fortunately it's very simple. In the specular computation there's a `pow` function, so shininess is just `pow(x,shininess)`. Edited: It's also called the "specular exponent" and the error that can arise...
Actually that reminds me. If there are valid reasons to use an exponent less than 1, I think the Qt setup I saw yesterday may be limited to 100 ticks....