Results 7 issues of luke

### Increasing access p5.strands is currently undocumented, with only tutorials as learning resources ### Most appropriate sub-area of p5.js? - [ ] Accessibility - [ ] Color - [ ]...

Documentation
Help Wanted
Area:WebGL
Good First Issue
p5.strands

### Most appropriate sub-area of p5.js? - [ ] Accessibility - [ ] Color - [ ] Core/Environment/Rendering - [ ] Data - [ ] DOM - [ ] Events...

Bug
Help Wanted
Good First Issue
p5.js 2.0
p5.strands

### Increasing access This enhancement is part of the effort to integrate p5.strands more integrated into the core library (see parent issue #7849) ### Most appropriate sub-area of p5.js? -...

Enhancement
Help Wanted
p5.js 2.0
p5.strands

### Increasing access FES is a core part of making p5.js approachable, but it is currently disabled in p5.strands ### Most appropriate sub-area of p5.js? - [ ] Accessibility -...

Enhancement
Friendly Errors
p5.strands

### Increasing access This issue discusses feature improvements which would increase access to new contributors by simplifying the current design ### Most appropriate sub-area of p5.js? - [ ] Accessibility...

Enhancement
Help Wanted
Area:WebGL
p5.js 2.0
p5.strands

### Increasing access This change will increase access to p5.strands and shader programming in general by bridging the gap between core p5.js code and strands code. ### Most appropriate sub-area...

Enhancement
Help Wanted
Good First Issue
p5.js 2.0
p5.strands

### Increasing access By aiming to make the learning curve for p5.strands (therefore shaders) as easy as possible when coming from p5.js. As much as possible, p5.js functions should work...

Enhancement
Area:WebGL
p5.js 2.0
p5.strands