Lucas O. Wagner
Lucas O. Wagner
your latest commit (shuffling init code) made me wonder: if NO_USB is not defined, is it possible to wait a second or two to try and init the second usb?...
in vga_bitbox.c, didn't we think to do something like this? uint16_t *display_buffer = LineBuffer1 + 112; // will be sent to display uint16_t *draw_buffer = LineBuffer2 + 112; // will...
bitbox output can sometimes look clean (like when waiting for input on bootloader 2), but when activity starts or more computations are run, the output can have some small pixel...
got an old Sparrow3d game to run on the pyra :) https://pyra-handheld.com/boards/threads/dump.99383/
from the paper, n=144, k=5, should require 704 MB of memory, but the code does something terrifying on my linux box here. it says it will take 1.56GB, and then...
### Tested versions i've reproduced in 4.2.2 and 4.2.1 and 4.2 stable ### System information Godot v4.2.2.stable - Pop!_OS 22.04 LTS - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce...
when I try to compile with "make" on my linux machine, I get this output when trying to compile Hekkus... ``` make -C SoundLib/Hekkus make[1]: Entering directory `/home/lowagner/code/SuperPlay/SoundLib/Hekkus' mkdir -p...
I can load bitboy_emu up, but once I choose a game, there comes a noise like a loud 8bit machine gun, with infinite bullets. Games seem playable, but noise is...