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So THAT'S how you deal with color bleed! Good to know, and do want!
Just noticed that you guys synced ggml last week, which is what I had been waiting for 😄. Now SDXL on Vulkan produces a proper cat that's very similar to...
>either implement or remove the config button functionality - think it should open settings? Personally as a random SDXL user, I do think the "control _before_ generate" setting should be...
I think "control before generate" would be the more intuitive default. With "control after generate", it's confusing for the seed to change at the end of a gen, since it...
> There is an option in the settings to change it to control before generate. I know; that's how I can articulate the concept now. But until recently, I was...
> This happens on Strix Halo as well, FLUX.2 fails to load in BF16 because it loads to RAM first and then to VRAM. > > The node by [@phaserblast](https://github.com/phaserblast)...
I tested the same prompt and can confirm the error happens to me too, FWIW. Trying VAE tiling did not help; it fails in the same way before ever getting...
Re-enable MIOpen (cudnn) for amd cards, default MIOPEN_FIND_MODE=FAST, PYTORCH_MIOPEN_SUGGEST_NHWC=0
FWIW, I tested these changes for side-effects on SDXL on my Ryzen AI APU. Results: - With cudnn enabled, `MIOPEN_FIND_MODE=FAST` does avoid extreme VAE slowness for the first run of...
Re-enable MIOpen (cudnn) for amd cards, default MIOPEN_FIND_MODE=FAST, PYTORCH_MIOPEN_SUGGEST_NHWC=0
Yeah, tiled VAE suffers much less from MIOpen somehow. I like getting away with untiled since it shaves ~10s off versus tiled when MIOpen is disabled, but I admit always...