krunkster

Results 9 comments of krunkster

There is a lot of value in this implementation for developers right now if committed. There is also a precedent in GDevelop for TileMaps and Dialog Trees in loading JSON...

I am still able to do this in 5.0.138 on Windows by using the CTRL key + Click.

This bug is particularly annoying for instance variables that are Strings like name or id, where every time I go to update the instance variable I lose focus after typing...

It’s better than the current behavior but still a bit cumbersome. Ideally the object variables order would be fixed (regardless of whether the value was inherited) and instance variable would...

@Bouh I wasn't sure this was the correct way to share changes with you, but I hope you will consider them.

I think there still might be a lingering bug where calling "Any Gamepad button was released" or "Any gamepad button was pressed" before called "Was button X released?" will prevent...

I've found that when you stretch a Physics2 object you need to invoke "Shape Scale" to update the collision mask.

> "D8H's answer is more pertinent than my Pull Request (I've been too hasty), you should apply their recommendations." I’m not sure how the reproduction provided indicates that I’m trying...

Thank you for your help, and I appreciate that the docs and help text have been updated over the last year as well. Unfortunately, I'm in a situation where I...